Gangplank Galley 102
Game | Donkey Kong Country 2 |
---|---|
World name | Gangplank Galleon |
Level name | Gangplank Galley |
Previous level | Mainbrace Mayhem |
Next level | Lockjaw's Locker |
Difficulty:
- 4/10 (with Jedi Boi)
- 2/10 (without Jedi Boi, see below)
Optimal
Notes
- Jedi Boi (which is basically 2 Team Throw Super Jumps in a row) can be seen at 0:07. You can perform it again after the first bonus in case you missed grabbing the DK coin on your first attempt.
- The first bonus in this stage is the only additional instance of RNG in this category over Any%, and it's around 2-3 seconds of variance at most.
- An alternate and safer route can be used (as seen in Riz's video) to completely avoid Jedi Boi.